METHODOLOGICAL WAYS TO IMPROVE THE USE OF GAME-BASED TECHNOLOGIES IN TEACHING THE RUSSIAN LANGUAGE IN SECONDARY SCHOOL

Authors

  • Sitora Mannonova 1st-Year Master’s Student of the Program “Native Language and Literature (Russian Language and Literature)” Chirchik State Pedagogical University Author
  • Ergashev A. X. Scientific Supervisor, Chirchik State Pedagogical University, Doctor of Philosophy (PhD) in Philological Sciences. Author

Keywords:

Communicative competence, didactic games, language games, role-playing and creative games, interactive learning, artificial language environment, secondary school.

Abstract

This thesis explores the theoretical foundations and methodological potential of using didactic games in teaching Russian as a second language. Based on the author's personal observations and scientific findings, the study analyzes the role of gaming technologies in developing students' speech and communication skills. It further examines the classification of didactic games and their significance in creating an artificial language environment.

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Published

2026-03-15

Issue

Section

Articles

How to Cite

METHODOLOGICAL WAYS TO IMPROVE THE USE OF GAME-BASED TECHNOLOGIES IN TEACHING THE RUSSIAN LANGUAGE IN SECONDARY SCHOOL. (2026). World Bulletin of Education and Learning, 2(3), 97-101. https://worldbulletin.org/index.php/1/article/view/347